
While your combat mechanics and your kit feel great to use, it’s a shame that your adversaries aren't really worth it. You also have access to some good movement options like a seven-way air dash, rolls, slides, and even a grappling hook, which, sadly is completely underutilized due to it only being used on pre-determined grapple points. The melee combat is also surprisingly versatile with its own set of launchers, combos, and AoE attacks for both. Each weapon comes with an alternate fire, which are generally explosive and produce an obnoxious amount of screen shake in the shotgun and handgun's case. The gunplay feels great everything has a good weight to it aside from the shotgun feeling a bit underwhelming. Shelia is equipped with four guns, a sword, and ESP powers with her magic arm. Where Bright Memory shines is in that core gameplay. It also doesn’t really offer anything to do outside of the campaign aside from replaying at higher difficulties.

The game packs a Call Of Duty campaign's worth of setpieces into its short runtime. From a random car chase mission to fighting enemies on the wings of a burning airplane straight into a scrap with some re-animated guardian lion statues. Outside of the cutscenes, the game doesn’t slow down at all, and manages to hit you with some wild setpieces. Honestly, it feels like you’ve been thrust into the plot of a game about five hours into the story, and considering how abruptly it ends it’s hard to get too invested.ĭespite the Infinite in the title, Bright Memory is over in around two hours, and that isn’t two hours of pure gameplay we’re including cutscenes in that tally.

The moment is given what is effectively a 'huh that’s weird' from the characters, and then for the rest of the game you fight a mixture of ancient warriors and SAI troopers with no more elaboration on their place. For example, at one point you’re knocked back by a blast, and when you wake up you’re suddenly fighting ancient warriors. Once crash landing in the area, Shelia discovers a black hole has formed and that SAI, a rival military company, is in the area and that its leader, General Lin, is seeking an ancient artifact. Set in 2038, you assume the role of Shelia, a member of the Science Research Organisation (SRO) who is tasked with investigating an abnormal weather event. Captured on Nintendo Switch (Handheld/Undocked)
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Made by a sole developer, Zeng "FYQD" Xiancheng, Bright Memory first released back in 2019 with ‘Episode One,’ but rather than opting to create a second episode, it was developed into Bright Memory: Infinite and released on PC in 2021, with console releases finally showing up this month.
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We can’t give it a full recommendation, but we kind of loved it.īright Memory is a first-person shooter with a heavy focus on its melee elements. Bright Memory: Infinite fits into that guilty pleasure camp so well. Sure, something like Tenacious D in The Pick Of Destiny isn’t by any means a masterpiece, but that didn’t stop us from watching it countless times. And yet, despite these issues, Bright Memory's somewhat unique approach and frantic fights make this both compelling and challenging, and makes you eager to see what happens next.Everyone has that movie, album or game that despite how objectively flawed it is, you can’t help but love it. Similarly, some enemies are disproportionately stronger than others, which makes some fights more frustrating than fun. While Shielia's sword can deal some serious damage, the recharge time between uses is oddly long.

Also, the game's proportions are out of whack. The button layout could be more intuitive, especially where your EMP attack is concerned, while the parts where you're jumping work as poorly here as, well, they always do in first-person games. Too bad it doesn’t work as well as that combination suggests. It really feels like what the people who made Devil May Cry would come up with if they were tasked with designing a Halo sequel. What makes this somewhat different is its distinctly approach to its character designs, the overwrought dialog, and how it constantly grades your fighting skills. Armed with her guns, her sword, her grappling hook, and her ability to shock enemies into the air, she has to make her way to freedom by navigating her way through some dungeon-like environments full of weird creatures and enemy soldiers.

A soldier named Shielia is transported to a somewhat primitive part of her world after she causes an accident in a secret lab. Bright Memory is billed as the first game in a larger saga, which is why it's as short as it is inexpensive. Though it has some rather basic flaws, and is kind of mindless, this first-person sci-fi action game still manages to be fun if you don't take it seriously.
